Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN
In a new IGN First interview, Dragon's Dogma 2 developers Hideaki Itsuno and Kento Kinoshita explained its unique approach to fast travel, and why relying too heavily on the mechanic can be harmful.
In a new IGN First interview, Dragon's Dogma 2 developers Hideaki Itsuno and Kento Kinoshita explained its unique approach to fast travel, and why relying too heavily on the mechanic can be harmful.
Dragon's Dogma 2 Director slams 'boring' fast travel
You can now pre-load Dragon's Dogma on Steam. : r/Games
Dragon's Dogma 2 Director Doesn't Like Fast Travel
Dragon's Dogma 2 doesn't have traditional fast travel, with the director saying you don't need it if your game isn't boring - Meristation
Dragon's Dogma 2 still doesn't have fast travel as its director says you only need it because your game is boring
That is most unfortunate. : r/DragonsDogma
Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN
Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN
Dragon's Dogma 2 still doesn't have fast travel as its director says you only need it because your game is boring
Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing
Social - Opinion - Community - Dragon's Dogma 2 is going to be the next Elden Ring
What does he mean “By Bike”? : r/DragonsDogma
cohost! - @chwet
How Dragon's Dogma 2 Creators Crafted Its High-Fantasy World - IGN
Dragon's Dogma 2's Developers Explain Restricted Fast Travel Options